PRIVACY POLICY

The Privacy Policy (hereinafter - "the Policy") regulates processing and protection of personal data provided by you to the company – Royho Games Pte. Limited, Unique Entity Number - 202431194G, based in Singapore (hereinafter - “we” or “us” or “our”, or “the Company”).

The Policy is designed according to the Personal Data Protection Law of Singapore.

The Policy is aimed to inform you about the aspects of personal data processing.

The Policy is available on the website – www.royhogames.com (hereinafter - “the Website”).

The Company is entitled to unilaterally amend the Policy at any time.

If you have any questions or comments regarding the Policy, please feel free to contact us at [email protected].

Data protection principles

The information to be contained in personal data shall be:

processed, fairly and lawfully;

only for specified and lawful purposes;

not used or disclosed in any manner incompatible with that purpose or those purposes;

adequate, relevant and not excessive in relation to that purpose or those purposes;

free of error, complete and up to date;

not kept for longer than is necessary for that purpose or those purposes.

Purposes and legal basis

The processing of personal data for the following purposes takes place on a legal basis to fulfill rights and obligations specified by relevant regulations, by-laws etc.

The processing of personal data for the following purposes takes place on contractual basis:

the performance of a transaction:

performance of contractual obligations;

your identification;

handling and processing of the objections, complaints;

invoicing administration.

The processing of personal data for the following purposes takes place on a consent basis:

satisfaction measurements;

the Website improvements.

The processing of personal data for the following purposes takes place on the legitimate interests:

in order to protect your and/or the Company`s interest;

to provide evidence relating to performance of the transaction (submitted documents and other information);

prevent, limit and investigate dishonest or unlawful actions or omissions in regard to the Company;

conduct business activity.

Categories of personal data

Personal data may be collected from you or third party to whom you provided your consent to do this. Personal data categories which the Company collects and processes are:

identification data such as name, surname, date of birth, data regarding the identification document (such as copy of the passport, proof of address);

contact data such as email address, phone number;

data on concluded agreements and any data/information arising out of such agreements related to the relations with the Company etc;

data obtained and/or created while performing an obligation arising from law such as data resulting from enquiries made by investigative bodies, tax administrator, courts;

communication data collected when you contact us through the contact form placed on the Website, or via e-mail.

If the required personal data is not provided, the Company will not be able to ensure the fulfillment of obligations accordingly.

Recipients of personal data

Personal data is shared with other recipients, such as:

authorities (such as state and local authorities etc.);

auditors, legal and financial consultants, or any other processor authorized by the Company;

other persons related to provision of services of the Company (financial institutions etc.).

Storage period

The storage period may be based on relationship between the Company and you, legitimate interest of the Company or applicable law (such as laws related to bookkeeping, statute of limitations, civil law, etc.).

After the circumstances specified in clause above are terminated, your personal data will be deleted.

Your rights

You have the following rights regarding your personal data processing:

require personal data to be corrected if it is inadequate, incomplete or incorrect;

require the erasure of personal data;

restrict the processing of personal data;

receive information if personal data is being processed by the Company and if so then to access it;

withdraw consent to process your personal data;

submit a request for the exercise of your rights regarding the processing of personal data, including information on possible personal data protection breaches by email.

Gamification

Gamification is a global trend,

and we, as a technology company, are developing and occupying our area of this market, both in terms of deep understanding of this topic, and in terms of implementation and launches.

It should be clarified that gamification and the gaming industry cannot be equated. They overlap to a significant extent, but one is not equal to the other. The gaming industry is everything related to the creation and distribution of games as a product. That is, the area that we take on as a developers studio.

Gamification is engaged in turning ordinary routine or complex actions into a game. This is a global trend, with the general motto “Our whole life is a game”, which is used by many business areas — our potential customers.

If you carefully analyze virtual services, keeping in mind the trend towards gamification, you will discover a lot of examples of gamification implementation in completely different areas of life and business, such as language learning, navigation, office applications for employees and management, CRM systems, etc. There are already a lot of them, but there will be many more.

To increase efficiency and involvement in the process, people need to be shown that any task can be a game. Even banal routine house chores, training or work processes, with the right approach, can become an exciting game.

It is important for business owners to realize that gamification as a global trend is dictated primarily by the wishes of people. Consumers are more willing to purchase products and services from those companies that use elements of gamification in their business.

First of all, it is a tool for attracting a new audience to all projects and products.

It is a tool for expanding a community.

And the larger the community, the more interactions occur in it. And the more interactions occur, the more transactions of information and resources will be carried out.

Accordingly, a project, product or service that has integrated gamification solutions receives more attention and has a greater potential for capitalizing the efforts of business owners.

Potential, turnover and income are higher where there are more people. In this context, a game is not only an exciting, effective and potentially useful interaction of C2C, B2C and B2B types, but also the potential for increasing profits in any industry.

It is not only a way to implement fantastic ideas and the creative potential of their authors, but also a tool that will create a large number of new audiences for those working in absolutely any industry.

If we summarize all of the above, we can draw three conclusions.

First: each new client increases the potential of the business line.

Second: each new client who is passionate about your game becomes a member of the community and ecosystem of products and services that you are able to offer.

Third: each new member of the ecosystem significantly increases its value.

And if the community grows, the potential and value of interaction within it increases, the number of products and services integrated through gamification increases, then not only the potential income from all your activities increases, but also completely new horizons open up for the implementation and popularity of your ideas.